Tower Factory is a strategy and tower-defense game where players build and expand a factory to gather resources and construct towers, defending against waves of enemies. The ultimate goal is to locate and destroy the enemy's castle before it grows too powerful. Each playthrough is unique with procedurally generated levels, allowing players to unlock permanent upgrades, explore new areas, and face unexpected challenges.
The game’s soundtrack is equally dynamic, featuring polyrhythmic textures and layered melodies that evolve to match the intensity of gameplay. Leitmotifs enhance the sense of progression, weaving through the music as players shift from building to battling enemies. Inspired by postminimalist influences, the score uses rhythmic repetition and harmonic variations, immersing players in the mechanical yet urgent atmosphere of Tower Factory.
Alex is a composer from Elche, Spain. Currently living in Madrid where he is writing and producing video game music. If you need music for your project, let's work together!"